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Simple way to remove duplicated tiles to improve performance#24

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@loic-brtd

Hi 馃槂 We can write a function to get only the unique tiles in an array :

function removeDuplicatedTiles(tiles) {
  const uniqueTilesMap = {};
  for (const tile of tiles) {
    const key = tile.edges.join(","); // ex: "ABB,BCB,BBA,AAA"
    uniqueTilesMap[key] = tile;
  }
  return Object.values(uniqueTilesMap);
}

So we can apply rotations to all the tiles and then keep only the unique ones :

const initialTileCount = tiles.length;
for (let i = 0; i < initialTileCount; i++) {
  for (let j = 1; j < 4; j++) {
    tiles.push(tiles[i].rotate(j));
  }
}
tiles = removeDuplicatedTiles(tiles);

In our case, we have 13 images. By rotating all of them, we get 52. And by removing the duplicates, we get down to 33.

On my PC, the generation time goes from 23s to 14s 馃殌

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