diff --git a/automated_updates_data.json b/automated_updates_data.json index 88dd158d37..7240f49c17 100644 --- a/automated_updates_data.json +++ b/automated_updates_data.json @@ -1,5 +1,5 @@ { - "last_automated_updates_commit": "7902b7ffb6c673b0ef13f5a23b85ce339cf6de40", + "last_automated_updates_commit": "60d0aba87444f9f0e49c624feaac03a58bd9120d", "last_improved_things": [ { "date": "2026-02-16", diff --git a/docs/gdevelop5/objects/light/index.md b/docs/gdevelop5/objects/light/index.md index f149ab0d6f..6068b3b017 100644 --- a/docs/gdevelop5/objects/light/index.md +++ b/docs/gdevelop5/objects/light/index.md @@ -34,6 +34,8 @@ The light texture property allows you to create a custom shape for the light. Wi By providing a texture image, you can control the shape and pattern of the light. For instance, a flashlight effect can be achieved by using a cone-shaped texture. +The texture follows the object's angle, so you can rotate the light object to aim a directional texture (like a flashlight cone) wherever you need. + | ![The light texture used in the object.](Cone_Light.png) | ![The result of a light texture in game](result_light_texture.png) | |---|---| | The light texture used in the object. | The result in game. |