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Crash au switch de wave 20 vers 21. #22

Description

@Linkatplug

Apparition du boss de la wave 21 et crash :

Logs:

06:31:19,471 Space InZader - Scripts loaded main.js:41:9
06:31:19,539 Space InZader - Initializing... main.js:8:13
06:31:19,539 State changed: BOOT -> MENU GameState.js:42:17
06:31:19,540 [DevTools] Initialized - Press F4 or L to open main.js:17:21
06:31:19,540 Space InZader - Ready! main.js:20:17
06:31:20,589 AudioManager initialized AudioManager.js:65:21
06:31:20,589 startBackgroundMusic called - initialized: true musicPlaying: false AudioManager.js:507:17
06:31:20,589 Starting playRandomMP3... AudioManager.js:553:17
06:31:20,589 Audio initialized and music started Game.js:326:25
06:31:20,654 Now playing: music/19583_newgrounds_robot_.mp3 AudioManager.js:626:21
06:31:24,980 State changed: MENU -> RUNNING GameState.js:42:17
06:31:24,980 Player created: 
Object { id: 0, type: "player", components: {…}, active: true }
Game.js:452:17
06:31:24,980 startBackgroundMusic called - initialized: true musicPlaying: true AudioManager.js:507:17
06:31:26,561 [ContentAuditor] Initializing... ContentAuditor.js:22:17
06:31:26,562 [ContentAuditor] Parsed 14 weapons and 76 passives ContentAuditor.js:28:17
06:31:26,562 [DevTools] Opened (F4 or L to close) DevTools.js:62:17
06:31:29,858 [DevTools] Gave weapon: mitraille 7 DevTools.js:379:21
06:31:33,822 [DevTools] Gave weapon: missiles_guides 6 DevTools.js:379:21
06:31:37,560 [DevTools] Gave weapon: orbes_orbitaux 8 DevTools.js:379:21
06:31:52,421 Before recalculate - HP: 100/100 Game.js:552:17
06:31:52,421 HP Calculation: base=100, multiplier=0.9, add=0, newMax=90 Game.js:626:21
06:31:52,421 Max HP recalculated: 100 -> 90, Current: 100 -> 90 Game.js:634:21
06:31:52,421 Player stats recalculated: 
Object { damage: 1.08, damageMultiplier: 1, fireRate: 0.9, fireRateMultiplier: 0.9, speed: 1.1, speedMultiplier: 1, maxHealth: 1, maxHealthMultiplier: 0.9, maxHealthAdd: 0, healthRegen: 0, … }
Game.js:667:17
06:31:52,421 After recalculate - HP: 90/90 Game.js:557:21
06:31:52,421 [DevTools] Gave passive: coeur_noir DevTools.js:392:21
06:31:55,066 [DevTools] Closed DevTools.js:72:17
06:32:00,308 State changed: RUNNING -> LEVEL_UP GameState.js:42:17
06:32:01,744 Before recalculate - HP: 90/90 Game.js:552:17
06:32:01,744 HP Calculation: base=100, multiplier=0.9, add=0, newMax=90 Game.js:626:21
06:32:01,744 Max HP recalculated: 90 -> 90, Current: 90 -> 90 Game.js:634:21
06:32:01,744 Player stats recalculated: 
Object { damage: 1.08, damageMultiplier: 1, fireRate: 0.9900000000000001, fireRateMultiplier: 0.9, speed: 1.1, speedMultiplier: 1, maxHealth: 1, maxHealthMultiplier: 0.9, maxHealthAdd: 0, healthRegen: 0, … }
Game.js:667:17
06:32:01,744 After recalculate - HP: 90/90 Game.js:557:21
06:32:01,744 State changed: LEVEL_UP -> RUNNING GameState.js:42:17
06:32:06,747 State changed: RUNNING -> LEVEL_UP GameState.js:42:17
06:32:07,954 Before recalculate - HP: 90/90 Game.js:552:17
06:32:07,954 HP Calculation: base=100, multiplier=0.9, add=0, newMax=90 Game.js:626:21
06:32:07,954 Max HP recalculated: 90 -> 90, Current: 90 -> 90 Game.js:634:21
06:32:07,954 Player stats recalculated: 
Object { damage: 0.918, damageMultiplier: 1, fireRate: 0.9900000000000001, fireRateMultiplier: 0.9, speed: 1.1, speedMultiplier: 1, maxHealth: 1, maxHealthMultiplier: 0.9, maxHealthAdd: 0, healthRegen: 0, … }
Game.js:667:17
06:32:07,954 After recalculate - HP: 90/90 Game.js:557:21
06:32:07,954 State changed: LEVEL_UP -> RUNNING GameState.js:42:17
06:32:16,284 [DevTools] Opened (F4 or L to close) DevTools.js:62:17
06:32:20,576 Uncaught TypeError: this.world.createParticles is not a function
    updateBlackHole https://spaceinzader.linkatplug.be/js/systems/WeatherSystem.js:298
    updateEvent https://spaceinzader.linkatplug.be/js/systems/WeatherSystem.js:138
    update https://spaceinzader.linkatplug.be/js/systems/WeatherSystem.js:71
    update https://spaceinzader.linkatplug.be/js/Game.js:1258
    loop https://spaceinzader.linkatplug.be/js/Game.js:1225
124 WeatherSystem.js:298:28
06:32:22,712 Starting playRandomMP3... AudioManager.js:553:17
06:32:22,728 Uncaught TypeError: this.world.createParticles is not a function
    updateBlackHole https://spaceinzader.linkatplug.be/js/systems/WeatherSystem.js:298
    updateEvent https://spaceinzader.linkatplug.be/js/systems/WeatherSystem.js:138
    update https://spaceinzader.linkatplug.be/js/systems/WeatherSystem.js:71
    update https://spaceinzader.linkatplug.be/js/Game.js:1258
    loop https://spaceinzader.linkatplug.be/js/Game.js:1225
2 WeatherSystem.js:298:28
06:32:22,756 Now playing: music/888921_8-Bit-Flight-Loop.mp3 AudioManager.js:626:21
06:32:22,761 Uncaught TypeError: this.world.createParticles is not a function
    updateBlackHole https://spaceinzader.linkatplug.be/js/systems/WeatherSystem.js:298
    updateEvent https://spaceinzader.linkatplug.be/js/systems/WeatherSystem.js:138
    update https://spaceinzader.linkatplug.be/js/systems/WeatherSystem.js:71
    update https://spaceinzader.linkatplug.be/js/Game.js:1258
    loop https://spaceinzader.linkatplug.be/js/Game.js:1225
60 WeatherSystem.js:298:28
06:32:23,813 [DevTools] Jumped to wave 20! 🚀 DevTools.js:720:17
06:32:23,829 Uncaught TypeError: this.world.createParticles is not a function
    updateBlackHole https://spaceinzader.linkatplug.be/js/systems/WeatherSystem.js:298
    updateEvent https://spaceinzader.linkatplug.be/js/systems/WeatherSystem.js:138
    update https://spaceinzader.linkatplug.be/js/systems/WeatherSystem.js:71
    update https://spaceinzader.linkatplug.be/js/Game.js:1258
    loop https://spaceinzader.linkatplug.be/js/Game.js:1225
64 WeatherSystem.js:298:28
06:32:25,315 State changed: RUNNING -> PAUSED GameState.js:42:17
06:32:25,315 State changed: PAUSED -> PAUSED GameState.js:42:17
06:32:26,002 State changed: PAUSED -> RUNNING GameState.js:42:17
06:32:26,900 State changed: RUNNING -> PAUSED GameState.js:42:17
06:32:26,900 State changed: PAUSED -> PAUSED GameState.js:42:17
06:32:27,218 [DevTools] Closed DevTools.js:72:17
06:32:27,425 State changed: PAUSED -> RUNNING GameState.js:42:17
06:32:29,833 State changed: RUNNING -> LEVEL_UP GameState.js:42:17
06:32:30,957 Before recalculate - HP: 90/90 Game.js:552:17
06:32:30,957 HP Calculation: base=100, multiplier=0.9, add=0, newMax=90 Game.js:626:21
06:32:30,957 Max HP recalculated: 90 -> 90, Current: 90 -> 90 Game.js:634:21
06:32:30,957 Player stats recalculated: 
Object { damage: 0.918, damageMultiplier: 1, fireRate: 0.9900000000000001, fireRateMultiplier: 0.9, speed: 1.1, speedMultiplier: 1, maxHealth: 1, maxHealthMultiplier: 0.9, maxHealthAdd: 0, healthRegen: 0, … }
Game.js:667:17
06:32:30,957 After recalculate - HP: 90/90 Game.js:557:21
06:32:30,957 State changed: LEVEL_UP -> RUNNING GameState.js:42:17
06:32:39,107 State changed: RUNNING -> LEVEL_UP GameState.js:42:17
06:32:40,264 Before recalculate - HP: 90/90 Game.js:552:17
06:32:40,264 HP Calculation: base=100, multiplier=0.9, add=0, newMax=90 Game.js:626:21
06:32:40,264 Max HP recalculated: 90 -> 90, Current: 90 -> 90 Game.js:634:21
06:32:40,265 Player stats recalculated: 
Object { damage: 1.6524, damageMultiplier: 1, fireRate: 0.9900000000000001, fireRateMultiplier: 0.9, speed: 1.1, speedMultiplier: 1, maxHealth: 1, maxHealthMultiplier: 0.9, maxHealthAdd: 0, healthRegen: 0, … }
Game.js:667:17
06:32:40,265 After recalculate - HP: 90/90 Game.js:557:21
06:32:40,265 State changed: LEVEL_UP -> RUNNING GameState.js:42:17
06:33:02,810 Uncaught TypeError: this.updateLaserProjectile is not a function
    update https://spaceinzader.linkatplug.be/js/systems/MovementSystem.js:38
    update https://spaceinzader.linkatplug.be/js/Game.js:1255
    loop https://spaceinzader.linkatplug.be/js/Game.js:1225
    loop https://spaceinzader.linkatplug.be/js/Game.js:1209
    loop https://spaceinzader.linkatplug.be/js/Game.js:1209
    loop https://spaceinzader.linkatplug.be/js/Game.js:1209
    loop https://spaceinzader.linkatplug.be/js/Game.js:1209
    loop https://spaceinzader.linkatplug.be/js/Game.js:1209
    loop https://spaceinzader.linkatplug.be/js/Game.js:1209
    loop https://spaceinzader.linkatplug.be/js/Game.js:1209
    loop https://spaceinzader.linkatplug.be/js/Game.js:1209
    loop https://spaceinzader.linkatplug.be/js/Game.js:1209
    loop https://spaceinzader.linkatplug.be/js/Game.js:1209
    loop https://spaceinzader.linkatplug.be/js/Game.js:1209
    loop https://spaceinzader.linkatplug.be/js/Game.js:1209
    loop https://spaceinzader.linkatplug.be/js/Game.js:1209
    loop https://spaceinzader.linkatplug.be/js/Game.js:1209
    loop https://spaceinzader.linkatplug.be/js/Game.js:1209
    loop https://spaceinzader.linkatplug.be/js/Game.js:1209
    loop https://spaceinzader.linkatplug.be/js/Game.js:1209
    loop https://spaceinzader.linkatplug.be/js/Game.js:1209
    loop https://spaceinzader.linkatplug.be/js/Game.js:1209
    loop https://spaceinzader.linkatplug.be/js/Game.js:1209
    loop https://spaceinzader.linkatplug.be/js/Game.js:1209
    loop https://spaceinzader.linkatplug.be/js/Game.js:1209
    loop https://spaceinzader.linkatplug.be/js/Game.js:1209
    loop https://spaceinzader.linkatplug.be/js/Game.js:1209
    loop https://spaceinzader.linkatplug.be/js/Game.js:1209
    loop https://spaceinzader.linkatplug.be/js/Game.js:1209
    loop https://spaceinzader.linkatplug.be/js/Game.js:1209
    loop https://spaceinzader.linkatplug.be/js/Game.js:1209
    loop https://spaceinzader.linkatplug.be/js/Game.js:1209
    loop https://spaceinzader.linkatplug.be/js/Game.js:1209
    loop https://spaceinzader.linkatplug.be/js/Game.js:1209
    loop https://spaceinzader.linkatplug.be/js/Game.js:1209
    loop https://spaceinzader.linkatplug.be/js/Game.js:1209
    loop https://spaceinzader.linkatplug.be/js/Game.js:1209
    loop https://spaceinzader.linkatplug.be/js/Game.js:1209
    loop https://spaceinzader.linkatplug.be/js/Game.js:1209
    loop https://spaceinzader.linkatplug.be/js/Game.js:1209
    loop https://spaceinzader.linkatplug.be/js/Game.js:1209
    loop https://spaceinzader.linkatplug.be/js/Game.js:1209
    loop https://spaceinzader.linkatplug.be/js/Game.js:1209
    loop https://spaceinzader.linkatplug.be/js/Game.js:1209
    loop https://spaceinzader.linkatplug.be/js/Game.js:1209
    loop https://spaceinzader.linkatplug.be/js/Game.js:1209
    loop https://spaceinzader.linkatplug.be/js/Game.js:1209
    loop https://spaceinzader.linkatplug.be/js/Game.js:1209
    loop https://spaceinzader.linkatplug.be/js/Game.js:1209
    loop https://spaceinzader.linkatplug.be/js/Game.js:1209
    loop https://spaceinzader.linkatplug.be/js/Game.js:1209
    loop https://spaceinzader.linkatplug.be/js/Game.js:1209
MovementSystem.js:38:22
06:33:02,827 Uncaught TypeError: this.updateLaserProjectile is not a function
    update https://spaceinzader.linkatplug.be/js/systems/MovementSystem.js:38
    update https://spaceinzader.linkatplug.be/js/Game.js:1255

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