From 48a72b7a04648d4077500a2a0365b8a340bf733d Mon Sep 17 00:00:00 2001 From: Viktor Goulart <155126585+Viktor95801@users.noreply.github.com> Date: Mon, 14 Sep 2026 20:44:33 -0300 Subject: [PATCH] Fix typo in UI implementation tutorial Corrected a typo in the documentation regarding Gum's drawing call. --- .../building_2d_games/20_implementing_ui_with_gum/index.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/articles/tutorials/building_2d_games/20_implementing_ui_with_gum/index.md b/articles/tutorials/building_2d_games/20_implementing_ui_with_gum/index.md index 68988895..fb9aaba2 100644 --- a/articles/tutorials/building_2d_games/20_implementing_ui_with_gum/index.md +++ b/articles/tutorials/building_2d_games/20_implementing_ui_with_gum/index.md @@ -617,7 +617,7 @@ Next, modify the `Update` method to include Gum's update logic and to only updat [!code-csharp[](./snippets/gamescene/update.cs?highlight=3-10)] -Finally, add Gum's drawing call to the end fo the `Draw` method: +Finally, add Gum's drawing call to the end of the `Draw` method: [!code-csharp[](./snippets/gamescene/draw.cs?highlight=9-10)]