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SpirvBuilder multimodule clobbers duplicate named shaders #397

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@schell

Compiling shaders with the same name clobbers one of the outputs.

This was actually found by @LegNeato and logged in the cargo-gpu repo Rust-GPU/cargo-gpu#85, but during investigation (Rust-GPU/cargo-gpu#110) it seems the problem happens further up in SpirvBuilder.

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