From a64c266859b970d9fd04d2417a526d4272d16162 Mon Sep 17 00:00:00 2001 From: Panzer Date: Wed, 28 Oct 2026 20:20:28 -0600 Subject: [PATCH] Add surface property mode to filter_momentum_surface_collision Co-Authored-By: Claude Opus 5.5 --- fgd/point/filter/filter_momentum_surface_collision.fgd | 3 +++ 1 file changed, 3 insertions(+) diff --git a/fgd/point/filter/filter_momentum_surface_collision.fgd b/fgd/point/filter/filter_momentum_surface_collision.fgd index 2408fb263..9f4257b41 100644 --- a/fgd/point/filter/filter_momentum_surface_collision.fgd +++ b/fgd/point/filter/filter_momentum_surface_collision.fgd @@ -9,10 +9,13 @@ 1 : "Touching standable surfaces" 2 : "Touching surfable surfaces" 3 : "Touching material" + 4 : "Touching surface property" ] material_name(string) : "Material Name" : : "The name of the material to check for when the filter mode is set to 'Touching material'" + surfaceprop_name(string) : "Surface Property" : : "The name of the surface property (e.g. 'metal') to check for when the filter mode is set to 'Touching surface property'. Unlike material names, this also works for displacements." + spawnflags(flags) : "spawnflags" = [ 1: "Include interactions with brushes" : 1