From 892bf6d9b386b2e27d0c0faffdaf22aa8693dbb2 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Micha=C5=82=20Rusinek?= Date: Thu, 15 Oct 2026 11:58:12 +0200 Subject: [PATCH] docs(contributing): fix spelling mistakes --- CONTRIBUTING.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/CONTRIBUTING.md b/CONTRIBUTING.md index c8ed5193bd..eae77023c3 100644 --- a/CONTRIBUTING.md +++ b/CONTRIBUTING.md @@ -2,7 +2,7 @@ Thank you for your interest in contributing to Unity Multiplayer Networking! -Here are our guidlines for contributing: +Here are our guidelines for contributing: * [Code of Conduct](#coc) * [Ways to Contribute](#ways) @@ -10,7 +10,7 @@ Here are our guidlines for contributing: * [Feature Requests](#feature) * [Improving Documentation](#docs) * [Unity Contribution Agreement](#cla) -* [Pull Request Submission Guidlines](#submit-pr) +* [Pull Request Submission Guidelines](#submit-pr) ## Code of Conduct @@ -46,7 +46,7 @@ When you open a pull request, you will be asked to enter into Unity's License Ag ## Pull Request Submission Guidelines -We use the [Gitflow Workflow](https://www.atlassian.com/git/tutorials/comparing-workflows/gitflow-workflow) for the development of the Netcode for GameObjects. This means development happens on the **develop-3.x.x branch** and Pull Requests should be submited to it. +We use the [Gitflow Workflow](https://www.atlassian.com/git/tutorials/comparing-workflows/gitflow-workflow) for the development of the Netcode for GameObjects. This means development happens on the **develop-3.x.x branch** and Pull Requests should be submitted to it. ### Commit Message Guidelines We have very precise rules over how our git commit messages can be formatted. This leads to **more