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ArmA crashes when stopping at a breakpoint if hashMaps have been created #20

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@Soyvolon

When debugging a SQF script that has a created hashMap saved as a variable, ArmA 3 will crash (divide by 0 exception) if you stop/step the program past the first variable that saves a hashMap.

Using the current steam workshop version and mod based script files. Have not tested on mission file based scripts.

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