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#include <iostream>
// A good way to think about programming in low-level languages like
// C/C++ and assembly is just manipulating memory. Moving it allocating
// reallocating and deallocating it, etc.
// although programmers who use languages like Java, javascript, etc.
// like to complain about having to manage their memory manually, I personally
// think it is a useful feature of the language. (except when I make a
// nasty memory leak... XDDD)
// here's a really short example I modified from the internet to help
// you play with memory management safely you might want to look at
// pointers before this...
int main(){
char *p = NULL; //empty pointer
if (p) // evaluates to false as the pointer points to nothing
std::cout <<"This won't get displayed!\n";
p = new char[50];//allocate some memory
if (p) {//memory has been allocated so this test will pass
for (unsigned char i = 0; i != 50; i++) {
char &v = *(p + i); // create a reference to
v = 75; // set the character to K
}
// print out those K's
for (unsigned char i = 0; i != 50; i++)
std::cout <<*(p + i);
// de-allocate the memory
delete[] p;
std::cout <<"\n";
// apparently doesn't delete it all
for(size_t i = 0; i != 50; i++)
std::cout <<*(p + i);
}
}
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