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UX Track 3 — Visual craft: remaining slices #142

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@os-zhuang

Part of the 4-track top-tier-UX elevation effort. Spacing, type, depth, and personality.

Shipped:

Remaining:

  • Spacing & type scale system — codify a consistent spacing rhythm and type ramp (sizes/weights/line-heights) as shared tokens/utilities, then sweep screens to use them instead of ad-hoc values. Reduces the visual drift across list/detail/form/dashboard.
  • Card depth / materials — a consistent elevation language (shadow/border/surface tints) for cards, sheets, and tiles so layering reads clearly in both light and dark.
  • Audit screens against the new tokens — apply the scale to home, list, detail, dashboard, more/settings.

Note for implementers: when adding entrance animations, keep the layout-critical root a plain View and animate only inner children — making a flex-1 root an Animated.View broke centering on web in #139.

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