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232 changes: 232 additions & 0 deletions projects/assets/create-lights-controls/1.21/create_lac/lang/en_us.json
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{
"block.create_lac.crystal_lamp_blue": "Crystal Lamp (Blue)",
"block.create_lac.crystal_lamp_brown": "Crystal Lamp (Brown)",
"block.create_lac.crystal_lamp_cyan": "Crystal Lamp (Cyan)",
"block.create_lac.crystal_lamp_gray": "Crystal Lamp (Gray)",
"block.create_lac.crystal_lamp_green": "Crystal Lamp (Green)",
"block.create_lac.crystal_lamp_light_blue": "Crystal Lamp (Light Blue)",
"block.create_lac.crystal_lamp_lime": "Crystal Lamp (Lime)",
"block.create_lac.crystal_lamp_magenta": "Crystal Lamp (Magenta)",
"block.create_lac.crystal_lamp_orange": "Crystal Lamp (Orange)",
"block.create_lac.crystal_lamp_pink": "Crystal Lamp (Pink)",
"block.create_lac.crystal_lamp_purple": "Crystal Lamp (Purple)",
"block.create_lac.crystal_lamp_red": "Crystal Lamp (Red)",
"block.create_lac.crystal_lamp_white": "Crystal Lamp (White)",
"block.create_lac.crystal_lamp_yellow": "Crystal Lamp (Yellow)",

"block.create_lac.caged_light_blue": "Caged Signal Light (Blue)",
"block.create_lac.caged_light_brown": "Caged Signal Light (Brown)",
"block.create_lac.caged_light_cyan": "Caged Signal Light (Cyan)",
"block.create_lac.caged_light_gray": "Caged Signal Light (Gray)",
"block.create_lac.caged_light_green": "Caged Signal Light (Green)",
"block.create_lac.caged_light_light_blue": "Caged Signal Light (Light Blue)",
"block.create_lac.caged_light_lime": "Caged Signal Light (Lime)",
"block.create_lac.caged_light_magenta": "Caged Signal Light (Magenta)",
"block.create_lac.caged_light_orange": "Caged Signal Light (Orange)",
"block.create_lac.caged_light_pink": "Caged Signal Light (Pink)",
"block.create_lac.caged_light_purple": "Caged Signal Light (Purple)",
"block.create_lac.caged_light_red": "Caged Signal Light (Red)",
"block.create_lac.caged_light_white": "Caged Signal Light (White)",
"block.create_lac.caged_light_yellow": "Caged Signal Light (Yellow)",

"block.create_lac.inlaid_flat_light_blue": "Inlaid Flat Light (Blue)",
"block.create_lac.inlaid_flat_light_brown": "Inlaid Flat Light (Brown)",
"block.create_lac.inlaid_flat_light_cyan": "Inlaid Flat Light (Cyan)",
"block.create_lac.inlaid_flat_light_gray": "Inlaid Flat Light (Gray)",
"block.create_lac.inlaid_flat_light_green": "Inlaid Flat Light (Green)",
"block.create_lac.inlaid_flat_light_light_blue": "Inlaid Flat Light (Light Blue)",
"block.create_lac.inlaid_flat_light_lime": "Inlaid Flat Light (Lime)",
"block.create_lac.inlaid_flat_light_magenta": "Inlaid Flat Light (Magenta)",
"block.create_lac.inlaid_flat_light_orange": "Inlaid Flat Light (Orange)",
"block.create_lac.inlaid_flat_light_pink": "Inlaid Flat Light (Pink)",
"block.create_lac.inlaid_flat_light_purple": "Inlaid Flat Light (Purple)",
"block.create_lac.inlaid_flat_light_red": "Inlaid Flat Light (Red)",
"block.create_lac.inlaid_flat_light_white": "Inlaid Flat Light (White)",
"block.create_lac.inlaid_flat_light_yellow": "Inlaid Flat Light (Yellow)",

"itemGroup.create_lac": "Create: Lights & Controls",

"block.create_lac.inverted_redstone_link": "Inverted Redstone Link",
"block.create_lac.industrial_gear_switch": "Industrial Gear Switch",
"block.create_lac.quad_lever_panel": "Quad Lever Panel",
"block.create_lac.smart_speaker": "Smart Speaker",
"block.create_lac.card_inscriber": "Card Inscriber",
"block.create_lac.card_reader": "Card Reader",
"block.create_lac.broadcast_node": "Broadcast Node",
"block.create_lac.board": "Board",
"block.create_lac.board.tooltip.summary": "A text sign, wall-mounted. Dye can tint the text and background.",
"block.create_lac.board.tooltip.control1": "R-Click",
"block.create_lac.board.tooltip.action1": "Opens the _text editor_ (up to 3 lines).",
"block.create_lac.board.tooltip.control2": "R-Click with a Dye",
"block.create_lac.board.tooltip.action2": "_Tints_ the text colour.",
"block.create_lac.board.tooltip.control3": "Shift+R-Click with a Dye",
"block.create_lac.board.tooltip.action3": "_Tints_ the background face colour.",
"block.create_lac.board.tooltip.control4": "Glow Ink Sac / Ink Sac",
"block.create_lac.board.tooltip.action4": "Makes the text _glow_ (or removes the glow).",
"screen.create_lac.board.title": "Edit Board",
"screen.create_lac.board.line": "Line %s",
"block.create_lac.lit_board": "Lit Board",
"block.create_lac.lit_board.tooltip.summary": "A text sign, wall-mounted, with a lit bulb linkable to a _Redstone Link_ frequency. Dye can tint the text, background and bulb.",
"block.create_lac.lit_board.tooltip.control1": "R-Click",
"block.create_lac.lit_board.tooltip.action1": "Opens the _text editor_ (up to 3 lines).",
"block.create_lac.lit_board.tooltip.control2": "R-Click with a Dye",
"block.create_lac.lit_board.tooltip.action2": "_Tints_ the text colour.",
"block.create_lac.lit_board.tooltip.control3": "Shift+R-Click with a Dye",
"block.create_lac.lit_board.tooltip.action3": "_Tints_ the background face colour.",
"block.create_lac.lit_board.tooltip.control4": "R-Click the bulb with a Dye",
"block.create_lac.lit_board.tooltip.action4": "_Tints_ the bulb.",
"block.create_lac.lit_board.tooltip.control5": "Shift+R-Click empty-handed",
"block.create_lac.lit_board.tooltip.action5": "Opens the _frequency_ and _invert_ settings.",
"block.create_lac.lit_board.tooltip.control6": "Glow Ink Sac / Ink Sac",
"block.create_lac.lit_board.tooltip.action6": "Makes the text _glow_ (or removes the glow).",
"block.create_lac.keycard_door": "Keycard Door",
"block.create_lac.glass_keycard_door": "Glass Keycard Door",
"block.create_lac.modular_button": "Modular Button",
"block.create_lac.emergency_button": "Emergency Button",
"block.create_lac.elevator_push_button": "Elevator Push Button",
"block.create_lac.modular_lever": "Modular Lever",
"block.create_lac.modular_item_frame": "Modular Item Frame (Classic)",
"block.create_lac.modular_item_frame_dark": "Modular Item Frame (Dark)",
"block.create_lac.module_anchor": "Module Panel",
"item.create_lac.raw_luminous_component": "Raw Luminous Component",
"item.create_lac.luminous_component": "Luminous Component",
"item.create_lac.card": "Access Card",
"item.create_lac.blank_card": "Blank Card",
"item.create_lac.blank_card.tooltip": "Use in a Card Inscriber",
"item.create_lac.card.tooltip": "Do not lose. Do not lend.\nDo not lick.",
"block.create_lac.andesite_large_tint_light": "Andesite Large Tint Light",
"block.create_lac.industrial_large_tint_light": "Industrial Large Tint Light",
"block.create_lac.copper_large_tint_light": "Copper Large Tint Light",
"block.create_lac.brass_large_tint_light": "Brass Large Tint Light",
"block.create_lac.andesite_small_tint_light": "Modular Andesite Tint Light",
"block.create_lac.industrial_small_tint_light": "Modular Industrial Tint Light",
"block.create_lac.copper_small_tint_light": "Modular Copper Tint Light",
"block.create_lac.brass_small_tint_light": "Modular Brass Tint Light",
"screen.create_lac.quad_lever_panel.title": "Quad Lever Panel",
"create_lac.subtitle.lever_switch": "Lever clicks",
"create_lac.subtitle.gear_switch": "Gear switch clunks",
"create_lac.subtitle.spray": "Card sprayed",
"create_lac.subtitle.beep_keycard_door": "Keycard door beeps",
"create_lac.subtitle.modular_button": "Button clicks",

"screen.create_lac.modular_lever_freq.title": "Modular Lever Settings",
"screen.create_lac.modular_button_freq.title": "Modular Button Settings",

"screen.create_lac.lamp.title": "Lamp Settings",
"screen.create_lac.broadcast_node.title": "Broadcast Node Settings",
"screen.create_lac.lamp.frequency": "Frequency",
"screen.create_lac.lamp.inverted_mode": "Inverted Mode",
"screen.create_lac.lamp.desc_normal": "ON with signal",
"screen.create_lac.lamp.desc_inverted": "OFF with signal",

"block.create_lac.industrial_gear_switch.tooltip.summary": "A rugged _gear lever_ built from Create parts. Emits a _redstone signal_ and _broadcasts_ its state over a _Redstone Link_ frequency.",
"block.create_lac.industrial_gear_switch.tooltip.condition1": "When a Frequency is set",
"block.create_lac.industrial_gear_switch.tooltip.behaviour1": "_Transmits_ its on/off state wirelessly to matching _Redstone Link_ receivers.",
"block.create_lac.industrial_gear_switch.tooltip.control1": "R-Click",
"block.create_lac.industrial_gear_switch.tooltip.action1": "_Throws_ the lever, toggling its output.",
"block.create_lac.industrial_gear_switch.tooltip.control2": "R-Click while Sneaking",
"block.create_lac.industrial_gear_switch.tooltip.action2": "Opens the _frequency_ menu.",

"block.create_lac.quad_lever_panel.tooltip.summary": "A panel of _four independent levers_, each _transmitting_ on its own _Redstone Link_ frequency. Glows brighter as more levers switch on.",
"block.create_lac.quad_lever_panel.tooltip.control1": "R-Click a Lever",
"block.create_lac.quad_lever_panel.tooltip.action1": "Toggles that _channel_ on or off.",
"block.create_lac.quad_lever_panel.tooltip.control2": "R-Click while Sneaking",
"block.create_lac.quad_lever_panel.tooltip.action2": "Opens the _frequency_ menu for that lever.",
"block.create_lac.quad_lever_panel.tooltip.control3": "R-Click with a Dye",
"block.create_lac.quad_lever_panel.tooltip.action3": "Recolors that lever's _bulb_.",

"block.create_lac.inverted_redstone_link.tooltip.summary": "A _Redstone Link_ with _inverted_ logic. Transmits while _unpowered_ and its receiver emits a signal only when the frequency is _silent_.",

"block.create_lac.crystal_lamp.tooltip.summary": "A colored _decorative lamp_. Wire it to _redstone_ and _invert_ it to glow while _unpowered_.",

"block.create_lac.caged_signal_light.tooltip.summary": "A rugged _caged signal light_. Toggled by _redstone_; can be _inverted_ to shine while _unpowered_.",

"block.create_lac.inlaid_flat_light.tooltip.summary": "A slim _flush light panel_ that sits flat against a surface. _Redstone_-controlled and _invertible_.",

"block.create_lac.smart_speaker.tooltip.summary": "A configurable _speaker_ that can play _any sound_ in the game. Triggered by _redstone_ or a _Redstone Link_ frequency, with adjustable _range_.",
"block.create_lac.smart_speaker.tooltip.condition1": "When a Frequency is set",
"block.create_lac.smart_speaker.tooltip.behaviour1": "_Plays_ its sound when the matching _Redstone Link_ channel switches on.",
"block.create_lac.smart_speaker.tooltip.control1": "R-Click",
"block.create_lac.smart_speaker.tooltip.action1": "Opens the _configuration_ menu to pick a _sound_, its _range_ and a _frequency_.",

"block.create_lac.large_tint_light.tooltip.summary": "A _large surface light_ that mounts on any face. _Redstone_-controlled, _invertible_, and _linkable_ to a _Redstone Link_ frequency.",
"block.create_lac.large_tint_light.tooltip.control1": "R-Click",
"block.create_lac.large_tint_light.tooltip.action1": "Opens the _frequency_ menu.",
"block.create_lac.large_tint_light.tooltip.control2": "R-Click with a Dye",
"block.create_lac.large_tint_light.tooltip.action2": "Recolors its _bulb_.",

"block.create_lac.small_tint_light.tooltip.summary": "Shift+R-Click a surface to attach it to a _Module Anchor_ panel. _Redstone_-controlled, _invertible_, and _linkable_ to a _Redstone Link_ frequency. Emits light like a torch while lit.",
"block.create_lac.small_tint_light.tooltip.control1": "Shift+R-Click (placed)",
"block.create_lac.small_tint_light.tooltip.action1": "Opens the _frequency_ and _invert_ settings.",
"block.create_lac.small_tint_light.tooltip.control2": "R-Click with a Dye",
"block.create_lac.small_tint_light.tooltip.action2": "Recolors its _bulb_.",
"block.create_lac.small_tint_light.tooltip.control3": "Clipboard",
"block.create_lac.small_tint_light.tooltip.action3": "_Copy_/_paste_ its frequency to/from another slot.",

"block.create_lac.card_inscriber.tooltip.summary": "Encodes a blank _card_ with a _4-digit PIN_ and a _dye_ colour. The finished card is ejected once confirmed.",
"block.create_lac.card_inscriber.tooltip.control1": "R-Click",
"block.create_lac.card_inscriber.tooltip.action1": "Opens the _encoding_ menu.",

"block.create_lac.card_reader.tooltip.summary": "A _keycard reader_. Emits a _redstone signal_ when swiped with the matching card.",
"block.create_lac.card_reader.tooltip.control1": "R-Click with an encoded Card",
"block.create_lac.card_reader.tooltip.action1": "_Registers_ the card's PIN as its accepted key (first swipe), or _toggles_ its output if the PIN matches.",

"block.create_lac.broadcast_node.tooltip.summary": "Reads a _Redstone Link_ frequency and rebroadcasts it, _wirelessly_, into up to _3 target blocks_ within 12 blocks.",
"block.create_lac.broadcast_node.tooltip.control1": "R-Click",
"block.create_lac.broadcast_node.tooltip.action1": "Opens the _frequency_ GUI.",
"block.create_lac.broadcast_node.tooltip.control2": "Wrench",
"block.create_lac.broadcast_node.tooltip.action2": "On the node: toggles _link mode_ (aim + wrench up to 3 blocks to connect them). On an already-connected block: _drops_ that connection.",

"block.create_lac.keycard_door.tooltip.summary": "A two-tall _access-controlled door_. Swipe the matching card to swing it open; it _auto-closes_ a few seconds later.",
"block.create_lac.keycard_door.tooltip.control1": "R-Click with an encoded Card",
"block.create_lac.keycard_door.tooltip.action1": "_Registers_ the card's PIN as its accepted key (first swipe), or _opens_ the door if the PIN matches.",

"block.create_lac.modular_button.tooltip.summary": "Shift+R-Click a surface to attach it to a _Module Anchor_ panel (creating one if needed).",
"block.create_lac.modular_button.tooltip.control1": "R-Click (placed)",
"block.create_lac.modular_button.tooltip.action1": "_Presses_ the button, pulsing its redstone output briefly.",
"block.create_lac.modular_button.tooltip.control2": "Shift+R-Click (placed)",
"block.create_lac.modular_button.tooltip.action2": "Opens the _frequency_ and _toggle mode_ settings.",
"block.create_lac.modular_button.tooltip.control3": "R-Click with a Dye",
"block.create_lac.modular_button.tooltip.action3": "Recolors its _bulb_.",
"block.create_lac.modular_button.tooltip.control4": "Clipboard",
"block.create_lac.modular_button.tooltip.action4": "_Copy_/_paste_ its frequency to/from another slot.",

"block.create_lac.modular_lever.tooltip.summary": "Shift+R-Click a surface to attach it to a _Module Anchor_ panel (creating one if needed).",
"block.create_lac.modular_lever.tooltip.control1": "R-Click (placed)",
"block.create_lac.modular_lever.tooltip.action1": "_Toggles_ its redstone output.",
"block.create_lac.modular_lever.tooltip.control2": "Shift+R-Click (placed)",
"block.create_lac.modular_lever.tooltip.action2": "Opens the _frequency_ and _invert_ settings.",
"block.create_lac.modular_lever.tooltip.control3": "Clipboard",
"block.create_lac.modular_lever.tooltip.action3": "_Copy_/_paste_ its frequency to/from another slot.",

"block.create_lac.modular_item_frame.tooltip.summary": "Shift+R-Click a surface to attach it to a _Module Anchor_ panel (creating one if needed).",
"block.create_lac.modular_item_frame.tooltip.control1": "R-Click with an item",
"block.create_lac.modular_item_frame.tooltip.action1": "_Displays_ that item without taking it from your inventory.",
"block.create_lac.modular_item_frame.tooltip.control2": "R-Click empty-handed",
"block.create_lac.modular_item_frame.tooltip.action2": "Clears the displayed item.",

"block.create_lac.emergency_button.tooltip.summary": "Works exactly like a vanilla button. Can also carry a wireless _Redstone Link_ frequency.",
"block.create_lac.emergency_button.tooltip.control1": "R-Click",
"block.create_lac.emergency_button.tooltip.action1": "_Presses_ the button, pulsing its output.",
"block.create_lac.emergency_button.tooltip.control2": "Shift+R-Click",
"block.create_lac.emergency_button.tooltip.action2": "Opens the _frequency_, _invert_, and _toggle mode_ settings.",
"block.create_lac.emergency_button.tooltip.control3": "Clipboard",
"block.create_lac.emergency_button.tooltip.action3": "_Copy_/_paste_ its frequency to/from another block.",

"block.create_lac.elevator_push_button.tooltip.summary": "Works exactly like a vanilla button. Can be linked to an _Elevator Contact_. Can also carry a wireless _Redstone Link_ frequency.",
"block.create_lac.elevator_push_button.tooltip.control1": "R-Click",
"block.create_lac.elevator_push_button.tooltip.action1": "_Presses_ the button, pulsing its output.",
"block.create_lac.elevator_push_button.tooltip.control2": "Shift+R-Click",
"block.create_lac.elevator_push_button.tooltip.action2": "Opens the _frequency_, _invert_, and _toggle mode_ settings.",
"block.create_lac.elevator_push_button.tooltip.control3": "R-Click with a Dye",
"block.create_lac.elevator_push_button.tooltip.action3": "Recolors its _bulb_.",
"block.create_lac.elevator_push_button.tooltip.control4": "R-Click an Elevator Contact (held)",
"block.create_lac.elevator_push_button.tooltip.action4": "_Links_ to it -- once placed, pressing this button also _calls_ that contact directly, any distance.",
"block.create_lac.elevator_push_button.tooltip.control5": "Clipboard",
"block.create_lac.elevator_push_button.tooltip.action5": "_Copy_/_paste_ its frequency to/from another block.",

"create_lac.elevator_push_button.linked": "Linked to Elevator Contact at %s, %s, %s",

"create_lac.card_reader.channel_set": "Channel set",
"create_lac.card_reader.not_owner": "Only the player who placed this reader can configure it"
}
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