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PickupManager.toItemStack now returns Optional<ItemStack> and will skip (return empty) for Villagers that are currently trading — it also closes the trader inventory to avoid issues. Call sites (VillagerEditMenu, HopperTicker, InteractListener) were updated to handle the Optional. Also updated plugin.yml authors to include 'Sylvye' and fixed a trailing newline.
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Video of the exploit released by the finders: https://www.youtube.com/watch?v=qoNpJUK7f9Q |
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Prevents temporary player-specific villager discounts from being serialized when picking up a villager during an active trade session.
A modified client could suppress the merchant close packet, pick up the villager, and place it again. This persisted the active
specialPrice, causing the discount to be applied repeatedly.Villager.isTrading()is true.This only changes the Paper implementation. Fabric and NeoForge behavior is unaffected.