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Guard LVGL and SDL access with a global lock - #208
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lvgl_lock: add global mutex lock/unlock cmake: make DisplayApp use sim_lv_task_handler from lv_lock for sync main: wrap sdl/lvgl interaction with lock main: add lvgl task to delete overlay when screen is turned on again main: make screen_off_label child of bg, only one public obj needed
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lvgl_lock: add global mutex lock/unlock
cmake: make DisplayApp use sim_lv_task_handler from lv_lock for sync
main: wrap sdl/lvgl interaction with lock
main: add lvgl task to delete overlay when screen is turned on again
main: make screen_off_label child of bg, only one public obj needed