Tested on Linux with Proton 10, not sure if this affects Windows.
To reproduce:
- Have a local folder with all .resourceFiles and .unity3d's for a specific game build
- Go to Settings -> Game Builds, then click Add Build
- Switch to the Add Manually tab and enter in folder from step 1 in file:/// format
- Ensure proxied asset downloading is on and attempt to launch game (main.unity3d itself will load, but all additional assets will fail)
Tested on Linux with Proton 10, not sure if this affects Windows.
To reproduce: