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C++ Multithreaded Web Server

A high-performance, asynchronous HTTP/1.1 web server built from scratch using C++17. This project explores low-level systems programming, focusing on efficient concurrency models, non-blocking I/O, and robust memory management.

🚀 Key Technical Features

1. Concurrency & Multithreading

  • Custom Thread Pool: Implemented a fixed-size worker pool to manage task execution, reducing the overhead of thread creation/destruction.
  • Thread Safety: Utilized std::mutex and std::condition_variable for safe task queuing and producer-consumer synchronization.
  • Hardware Concurrency: Automatically detects CPU cores to optimize the number of worker threads.

2. High-Performance Networking

  • I/O Multiplexing: Leveraged Linux epoll (Edge-Triggered) to handle thousands of concurrent TCP connections with a single reactive thread.
  • Non-blocking I/O: All socket operations are non-blocking to prevent worker threads from stalling on slow network clients.
  • HTTP/1.1 Implementation: Handled persistent connections (Keep-Alive) and robust request parsing.

3. Memory Management & RAII

  • Smart Pointers: Eliminated manual memory management using std::unique_ptr and std::shared_ptr to ensure zero memory leaks.
  • RAII Wrappers: Encapsulated system resources (File Descriptors, Sockets) in classes to ensure automatic cleanup even during exceptions.
  • LRU Cache: Implemented a thread-safe Least Recently Used (LRU) cache to serve frequently requested static files directly from memory.

4. Testing & Quality Assurance

  • Unit Testing: Integrated Google Test (GTest) to validate core logic, including the HTTP parser and the thread pool's task scheduling.
  • Stress Tested: Validated stability under load using benchmarking tools, ensuring zero memory growth during sustained high-concurrency traffic.

🏗️ Architecture Overview

  1. Reactor Thread: Listens for new events via epoll.
  2. Task Queue: New requests are wrapped as tasks and pushed to a thread-safe queue.
  3. Worker Threads: Pull tasks from the queue, parse HTTP headers, check the LRU cache, and serve files or error codes.
  4. Logging: Thread-safe logger records access and system errors asynchronously.

🛠️ Project Structure

.
├── include/           # Header files (Server, ThreadPool, Cache, etc.)
├── src/               # Implementation files
│   ├── main.cpp       # Entry point
│   └── epoll_wrapper.cpp
├── tests/             # Unit tests using Google Test
├── public/            # Static assets (HTML, CSS, JS)
├── config.json        # Server configuration (Port, Thread count, Cache size)
└── CMakeLists.txt     # Build system


🚦 Getting Started

Prerequisites

  • Linux Environment (Ubuntu 20.04+ recommended)
  • C++17 compatible compiler (GCC 7+ or Clang)
  • CMake 3.16+

Build & Run

# 1. Clone and enter directory
git clone <your-repo-link>
cd multithreaded-webserver-cpp

# 2. Build the project
mkdir build && cd build
cmake ..
make -j$(nproc)

# 3. Start the server
./bin/webserver 8080

Running Tests

# Inside the build directory
./webserver_tests

📈 Performance

Under local stress testing, this server demonstrates:

  • Throughput: 70,000+ requests per second.
  • Stability: Constant memory footprint (approx. 1.7MB) under 5,000+ concurrent connections.
  • Efficiency: Uses a token-bucket rate limiter to protect against basic DoS attempts.

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