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6 changes: 3 additions & 3 deletions CONTRIBUTING.md
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Thank you for your interest in contributing to Unity Multiplayer Networking!

Here are our guidlines for contributing:
Here are our guidelines for contributing:

* [Code of Conduct](#coc)
* [Ways to Contribute](#ways)
* [Issues and Bugs](#issue)
* [Feature Requests](#feature)
* [Improving Documentation](#docs)
* [Unity Contribution Agreement](#cla)
* [Pull Request Submission Guidlines](#submit-pr)
* [Pull Request Submission Guidelines](#submit-pr)

## <a name="coc"></a> Code of Conduct

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## <a name="submit-pr"></a> Pull Request Submission Guidelines

We use the [Gitflow Workflow](https://www.atlassian.com/git/tutorials/comparing-workflows/gitflow-workflow) for the development of the Netcode for GameObjects. This means development happens on the **develop-3.x.x branch** and Pull Requests should be submited to it.
We use the [Gitflow Workflow](https://www.atlassian.com/git/tutorials/comparing-workflows/gitflow-workflow) for the development of the Netcode for GameObjects. This means development happens on the **develop-3.x.x branch** and Pull Requests should be submitted to it.

### Commit Message Guidelines
We have very precise rules over how our git commit messages can be formatted. This leads to **more
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