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catchouli/README.md

Hi there 👋

My name is Cat and I'm a lead developer from the UK.

A few of my specialities are:

  • Rust, C++, C#, Python, Haskell (but I'm known for being able to use just about any language :P)
  • High performance applications such as 3d graphics, GIS and data processing
  • GPU programming, from CUDA ray tracing to real-time renderers
  • Building end-to-end software and features that actually work and solve problems
  • Cloud and microservices architectures with Kubernetes, Docker and Azure
  • Building software with AI, building AI tooling and MCP servers, and lately learning to train my own language models from scratch

I've been into neural nets since well before transformers: neuron is a feed-forward net trainer I wrote from scratch in Haskell back in 2016.

Some things I've made that I'm fond of:

  • CatApp: the organiser I use to keep my life and projects on track, with AI agents posting updates over MCP and an assistant you can talk to
  • VolumeRender: a sparse voxel octree ray tracer in CUDA that handles refraction through heterogeneous volumes (my dissertation)
  • better_tactics: a chess tactics trainer with spaced repetition

See https://cat.bio/ for my full profile 👍

Catchouli's github stats

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  1. CatApp CatApp Public

    A little personal organiser for my life and too many projects: statuses, next steps, checklists and notes, with a to-do list, a phone-friendly web app, a CLI, and MCP so AI agents can post updates.…

    Rust

  2. VolumeRender VolumeRender Public

    A sparse voxel octree raytracer written in CUDA that is capable of considering refraction through heterogeneous volumes - dissertation project

    C++ 8

  3. better_tactics better_tactics Public

    Chess tactics trainer with spaced repetition

    Rust 38

  4. flex flex Public

    A media player and organiser that scans your local libraries and sorts everything into Movies, Shows, Anime and Music collections, and plays YouTube too, with no ads and sponsors skipped.

    Rust

  5. dreamfield dreamfield Public

    A ps1-aesthetic 3D first-person RPG I'm making in Rust

    Rust 2

  6. coment coment Public

    A C++11 header-only ECS (entity-component-system) library (no longer updated but feel free to use or extend it)

    C++ 54 9