Dev Archipelago: Improve camera in Dev Grapple and add long needles example - #2882
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The camera in this demo had no smoothing. All cameras in lore levels have position smoothing activated. But for grapple scenes is better to use a PhantomCamera. Add one and set its limits to the water tilemap layer. Explanation will come in next commit.
As a test that this can be done, only with the corresponding camera.
manuq
marked this pull request as ready for review
September 11, 2026 14:06
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Play this branch at https://play.threadbare.game/branches/endlessm/dev-grapple-camera/. (This launches the game from the start, not directly at the change(s) in this pull request.) |
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To test it, play scenes/dev/grapple/grapple_gym_1/grapple_gym_1.tscn and at the end, use this needle to go back to the beginning:
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Dev Grapple: Add example of long, long needles path
As a test that this can be done, only with the corresponding camera.
Dev Grapple: Add PhantomCamera
The camera in this demo had no smoothing. All cameras in lore levels have
position smoothing activated. But for grapple scenes is better to use a
PhantomCamera. Add one and set its limits to the water tilemap layer.
Explanation will come in next commit.