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cpp generic geometry library

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I will discontinue the templates and focus on implementing efficient template-free mathematical types. That will help to try SIMD.

Just learning some more advanced C++ here, using templates and SFINAE extensively. Ultimately, this project serves as a learning base for a more complexe 2D/3D centered C++ library for physic and particle simulation that I plan on building.

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A C++ geometry library, aiming to learn about generic programming and their implications about space, performance as well as the syntaxes and behaviors.

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