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Add read-only recycler registry and processing events - #363
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I made no repository changes. Diffuin responseConfidence: High Comment #4267484182 is not applicable at HEAD 9e5072e: native recycler members are internal, and public State returns the managed RecyclerState enum. Files remain unchanged. Both restore attempts failed because the .NET SDK is missing. Evidence and validationEvidence inspected
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AI notice: Generated with AI assistance and not guaranteed accurate. Verify findings and plans against the current source and runtime. |
Retracted after checking the current source: Recycler.State returns S1API.Trash.RecyclerState, and the native S1Recycler field is internal. This finding does not expose a native game type through the public API.
Requested by @ifBars in #297.
Diffuin response
Confidence: Medium
Implemented the approved read-only recycler API, native processing-event bridge, and wrapper cleanup. Added focused contract tests. Builds and tests could not run because the .NET SDK is missing. PR creation is handled after this run.
Compatibility
Added RecyclerState, Recycler, and RecyclerRegistry. Existing public/protected members, behavior, save formats, and network identifiers are unchanged by the patch. Runtime compatibility remains unverified.
Fixes #297.
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codexgpt-6.1-solhigh(Luna advisor: complexity (medium); baseline coupled implementation)01a137cf-9d25-7f03-b6b5-867627adf80bAI notice: Generated with AI assistance and not guaranteed accurate. Verify findings and plans against the current source and runtime.
Closes #297
Diffuin job:
d745b2e7-b2da-4e5b-80d6-dc7656a78187Commit:
9e5072ee9d00350dedfa1f5f844de0b3b7267827