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Bug: ContainerPreview in combination with MapPreview displays an empty container preview
Pull Request Labeler
#170:
Issue
#252
opened by
IceTank
11s
11s
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Bug: Hud elements render on screen even when other screens are open
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#169:
Issue
#251
opened by
IceTank
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11s
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AutoSign module (#236)
Nightly Build
#102:
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77fff5e
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beanbag44
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fix block entity esp not showing when out of block entity render dist…
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#101:
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fix item frames going invisible with esp enabled. Also includes new t…
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#100:
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701ad4a
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outline mode in BlockOutline
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#99:
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module priority (#220)
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#98:
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mappings fix
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redownload mappings if theyre incorrect
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#96:
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AutoWalk (#238)
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fix doors and trapdoors preprocessing to check for canOpenByHand
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render screen faces and lines last as theyre most likely to have tran…
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#93:
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size - 1 to match the index of an empty fluid state
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#92:
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bc62c2d
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fix boss entity selected checks not working in entity selection settings
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#91:
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fix vehicle check in speed module
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#90:
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fix client rotations compatibility (#239)
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move fill fluids setting into the break config; only available if avo…
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air place renders and nametag fixes
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FakePlayer cleanup and better logic
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#86:
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cleanup
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#85:
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Coordinates toggle for current dimension only
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#84:
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Support versions 1.21.1 or 1.21.4
Pull Request Labeler
#168:
Issue
#246
opened by
Zrech358
14s
14s
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verbose debug checks
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#83:
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renders rework (#230)
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more nuker qol options from epic nuker
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