Target strafe rewrite, the old one was not working - #323
Open
KMatias123 wants to merge 4 commits into
Open
Conversation
… to change x, y and z of the player on pre move event
beanbag44
requested changes
Aug 20, 2026
beanbag44
left a comment
Member
There was a problem hiding this comment.
Havent tested yet but will in a bit. The defaults for lambda at the moment are usually for grim/2b2t's anticheat but its ok for now as i assume this is an improvement either way. Theres a lotta blank spaces throughout the module which could be cleaned up and if you want to, we have the rendering api in place which can draw circles too! Just for future reference, i almost never use !! as its an unsafe operator which could cause null pointer exceptions. Always best to use ?. checks and return if null or something like that
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
target strafe working :>
the code is this ported to the modern lambda base
This commit also modified the ClientPlayerEntityMixin as this needed to be able to set the x and z values
Tested on test.ccbluex.net and it bypasses their updated-ncp, (3.17.1-SNAPSHOT-Updated-b198) (latest build would be 279 so ig that is quite outdated)