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Playnite: slow startup flips back to the PC monitor after a few seconds #81

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@lippdev

Reported on Reddit (schlaric): when Playnite fullscreen takes longer to load, Console Mode restores the desk after ~5 s and Playnite has to be launched again.

Likely cause: ConsoleEngine.Tick marks the mode as appeared on the first Playnite.FullscreenApp window larger than 200k px² and caches that handle (plus StartBigPictureExitWatch). IsExitSignaled then treats that handle becoming invisible as an exit. If Playnite first shows a large loading/splash window and then replaces it with the main window, the swap is read as "Playnite closed".

Fix idea: in Playnite mode, when the cached handle disappears, re-check Playnite.FullscreenApp (process still running / another large window) for a few seconds before exiting, and re-attach the exit watch to the new window.

https://www.reddit.com/r/playnite/comments/1woftqk/

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