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livekit
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client-sdk-unity
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Fork
68
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96
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13
Pull requests
24
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Newest
Comfortable display density
Compact display density
Draft: uniffi from ffi crate
#383
·
MaxHeimbrock
opened
Sep 8, 2026
·
·
Add opt-in DirectPolling microphone capture mode (Quest capture reliability)
#379
·
faryal-9
opened
Aug 27, 2026
·
·
2
PHASE A: Add device routing and better session management to C# Unity Platform Audio
#378
·
MaxHeimbrock
opened
Aug 26, 2026
·
·
8
Harden the PlatformAudio lifecycle (PAR-025)
#377
·
MaxHeimbrock
opened
Aug 26, 2026
·
·
Acquire the Android call session lazily instead of in the constructor
#376
·
MaxHeimbrock
opened
Aug 26, 2026
·
·
Gate the Android call audio session on SetSessionAudioEnabled (PAR-023)
#374
·
MaxHeimbrock
opened
Aug 25, 2026
·
·
Migrate the samples off C#-JNI routing onto the SDK routing API (PAR-011)
#373
·
MaxHeimbrock
opened
Aug 24, 2026
·
·
Add iOS session states, speaker preference, and route events (PAR-021)
#372
·
MaxHeimbrock
opened
Aug 14, 2026
·
·
Add Android route manager backend in C# (PAR-020)
#371
·
MaxHeimbrock
opened
Aug 14, 2026
·
·
Add public audio output routing API surface
#370
·
MaxHeimbrock
opened
Aug 14, 2026
·
·
Recover iOS platform audio after backgrounding (Unity 6 focus race)
#369
·
MaxHeimbrock
opened
Aug 13, 2026
·
·
Audio boost script
#367
·
MaxHeimbrock
opened
Aug 10, 2026
·
·
Samples: Android routing to headset over speaker over earpiece
#364
·
MaxHeimbrock
opened
Jul 30, 2026
·
·
Fix iOS audio: app-owned manual audio session for stable playout
#346
·
MaxHeimbrock
opened
Jul 9, 2026
·
·
1
Recreate audio source and republish track on sample-rate change
#312
·
MaxHeimbrock
opened
Jun 15, 2026
·
·
1
Restart microphone capture on audio device change
#311
·
MaxHeimbrock
opened
Jun 15, 2026
·
·
3
Run tests on multiple platforms
#300
·
ladvoc
opened
Jun 9, 2026
·
·
Mono audio tracks work in livekit client (tested in unity)
#189
·
davidhughhenrymack
opened
Feb 25, 2026
·
·
7
fix: Upside down screenshare from Unity VR app
#188
·
NiekVRelax
opened
Feb 17, 2026
·
·
1
fix: fix memory leaks for audio stream.
#180
·
cloudwebrtc
opened
Jan 8, 2026
·
·
4
fix: harden Room event handling against crashes and native leaks
#179
·
darshankparmar
opened
Jan 5, 2026
·
·
Fix Meta Quest audio capture failures by making sample rate and channels configurable
#172
·
LluisV
opened
Dec 10, 2025
·
·
1
fix: fix sample rate bug for Android on Unity 6000 or newer.
#133
·
cloudwebrtc
opened
Jun 30, 2025
·
·
1
2
Enhance Disconnect Event
#102
·
holofermes
opened
Apr 11, 2025
·
·
1
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