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[improvement] Add overview newsletter template#5286

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andresdjasso wants to merge 14 commits into
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improvement/newsletter-overview-template
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[improvement] Add overview newsletter template#5286
andresdjasso wants to merge 14 commits into
mainfrom
improvement/newsletter-overview-template

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Summary

Adds a new versioned overview newsletter template at apps/sim/emails/broadcasts/v0.6-overview.html that Emir can use as a fill-in starting point.

The template includes:

  • updated Sim brand styling with the Season font and dark wordmark
  • a top hero GIF, product example GIF, and pre-footer image
  • a four-step illustration strip for Integrate, Context, Build, and Monitor
  • compact overview copy, chip-style buttons, and a reusable email footer

Also documents team branch prefix conventions in AGENTS.md so Codex defaults can stay aligned with the repo.

Notes

This PR intentionally includes only the overview template, directly referenced assets, and the branch naming guidance. Other local/untracked worktree files were left out.

Validation

  • git diff --cached --check
  • ASCII scan on apps/sim/emails/broadcasts/v0.6-overview.html
  • Verified local asset references exist for the template

andresdjasso and others added 13 commits June 29, 2026 17:11
- Hero logotype + animated cycle-loader headline
- Platform UI banner (workflow builder + integrations peeking)
- Integrate / Ingest / Build / Monitor feature row
- Continuous product-tour GIF: chat → integrate → ingest → build → deploy → monitor
- Refreshed Quickstart / Capabilities copy aligned with positioning

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
GitHub renders the README on white in light mode, so the baked #F8F8F8
backgrounds showed as grey boxes. Regenerate the platform banner, the
product-tour GIF margin, and the cycle-loader on pure #FFFFFF so the
imagery is seamless in light mode (clean light cards in dark mode).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
GitHub strips the CSS overlay used in the standalone preview, so the logo +
headline + chat couldn't sit on the banner. Bake the whole hero (logo,
headline, animating loader, chat composer, workflow + integrations peeks)
into a single looping GIF on the off-white (#F8F8F8) background, so GitHub
renders it exactly like the preview. Give the feature row and tour the same
off-white background so all three read as a consistent set.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
- Bake the Integrate / Ingest / Build / Monitor feature row as a static header
  band on top of the animating product tour, so it's one self-contained GIF
  (off-white, infinite loop) instead of two separate assets.
- Set the hero, demo, and footer to width="100%" so the graphics span the full
  content width, flush with the surrounding text and code blocks.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The off-white background pin used too wide a fuzz and merged the white block
fills (#FFFFFF) into the off-white (#F8F8F8) — only 7 levels apart. Re-encode
the hero with ffmpeg's frequency palette (stats_mode=full) + dither=none so the
background and the white surfaces stay distinct, and soften the integrations
card shadow so it bands less under GIF's 256-color limit.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
…artifacts

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
…shot

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
…right) on off-white

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
…ne (one window)

Render the actual Home two-pane (chat conversation + staged workflow) in one
capture instead of stitching two views — correct window ratio and the real
single divider, framed on off-white grey.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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