Skip to content
View yjhtry's full-sized avatar

Block or report yjhtry

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Content in all repositories owned by your account will be closed.
Maximum 250 characters. Please don’t include any personal information such as legal names or email addresses. Markdown is supported. This note will only be visible to you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
yjhtry/README.md

YJHTRY — from interfaces to systems

TypeScript · Rust · Elixir · Vue / React · AI-assisted engineering

你好,我是 YJHTRY 👋

我喜欢沿着问题的纵深工作:从用户能触摸到的界面,走到开发者工具、并发运行时和系统边界。

比起追逐技术名词,我更享受把一个概念变成可运行的项目、可验证的行为和可复用的理解

InterfacesDeveloper toolsRuntimes & systems
AI as a learning partner and engineering amplifier

我正在构建什么

  • 🦀 Rust systems lab — 从 rcli 的数据处理与协议边界,一路探到 2025a-rcore 中 RISC-V OS 的 trap、syscall 与 user space。
  • 💜 BEAM experiments — 用 elixir-firstphoenix-first 探索 process、supervision、OTP、Phoenix 与 LiveView。
  • 🧰 Tools for builders — 制作项目脚手架 create-all 与 VS Code 扩展 open-git-repo,关注工具边界、CLI 体验和可维护性。
  • 🎨 Creative web rootsprojects_three.js 记录了我从 Three.js、动画与交互式 Web 开始的创造路径。

我的工程偏好

  • 先找清楚 contract 和真实 call path,再动手改代码。
  • 用最小但完整的 runnable example 拆开抽象概念。
  • 对并发、资源生命周期、运行时边界和性能保持好奇。
  • 让 AI 放大探索速度,但让代码、测试和实际行为给出最终答案。

持续关注

我的 Star 不是收藏夹,而是一张持续整理的技术地图:

Frontend Engineering · Developer Tooling · Rust & Systems · Backend & Data · AI / LLM · DevOps

其中也有公开维护的 RustReactElixir 清单。


Build it small. Trace it deep. Explain it clearly.

Pinned Loading

  1. projects_three.js projects_three.js Public

    一些使用three.js做的炫酷动画或特效

    HTML 62 60

  2. create-all create-all Public

    create template project from repository

    TypeScript