Skip to content

Fix bot visibility bugs related to ghost beaconing - #2106

Open
sunzenshen wants to merge 1 commit into
NeotokyoRebuild:masterfrom
sunzenshen:bot-ghost-track-excessively-far-players-bug
Open

Fix bot visibility bugs related to ghost beaconing#2106
sunzenshen wants to merge 1 commit into
NeotokyoRebuild:masterfrom
sunzenshen:bot-ghost-track-excessively-far-players-bug

Conversation

@sunzenshen

@sunzenshen sunzenshen commented Aug 31, 2026

Copy link
Copy Markdown
Contributor

Description

Primary fix was to prevent ghost carrier bots from getting fixated on a beaconed enemy, even when the beaconed enemy moved out of range and there were no other enemies in range.

Also includes fixes for teammate awareness of beaconed enemies called out by the ghost carrier.

Toolchain

  • Windows MSVC VS2022

@sunzenshen
sunzenshen requested a review from a team August 31, 2026 07:07
@sunzenshen sunzenshen added the Bots Related to bot players label Aug 31, 2026
@AdamTadeusz
AdamTadeusz requested a review from a team September 4, 2026 16:36
@sunzenshen
sunzenshen force-pushed the bot-ghost-track-excessively-far-players-bug branch from 8919d3b to bd02e28 Compare September 5, 2026 01:07
Primary fix was to prevent ghost carrier bots from getting fixed on a beaconed enemy, even when the beaconed enemy moved out of range and there were no other enemies in range.

Also includes fixes for teammate awareness of beaconed enemies called out by the ghost carrier.
@sunzenshen
sunzenshen force-pushed the bot-ghost-track-excessively-far-players-bug branch from bd02e28 to 131027f Compare September 5, 2026 10:07
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

Bots Related to bot players

Projects

None yet

Development

Successfully merging this pull request may close these issues.

2 participants