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Pull requests: TheSuperHackers/GeneralsGameCode

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Pull requests list

bugfix(pathfinder): Restore retail compatibility after crash fix changes to Pathfinder::findAttackPath Bug Something is not working right, typically is user facing Gen Relates to Generals Major Severity: Minor < Major < Critical < Blocker ThisProject The issue was introduced by this project, or this task is specific to this project
#3289 opened Sep 13, 2026 by Caball009 Loading…
fix(gamefont): Fix and improve memory allocation strategies for game fonts Fix Is fixing something, but is not user facing Gen Relates to Generals Major Severity: Minor < Major < Critical < Blocker Memory Is memory related Performance Is a performance concern ZH Relates to Zero Hour
#3288 opened Sep 13, 2026 by xezon Loading…
5 tasks
fix(ci): Restore CI workflow permission compatibility Blocker Severity: Minor < Major < Critical < Blocker Build Anything related to building, compiling
#3286 opened Sep 13, 2026 by tintinhamans Loading…
fix(hash): Fix initialization of HashTableIteratorClass and make it work with an empty HashTableClass Fix Is fixing something, but is not user facing Minor Severity: Minor < Major < Critical < Blocker
#3284 opened Sep 13, 2026 by xezon Loading…
chore(natvis): Add natvis files for all used wwlib containers Debug Is mostly debug functionality
#3283 opened Sep 13, 2026 by xezon Loading…
chore: Remove trailing commas in braced initializers to help clang-format Refactor Edits the code with insignificant behavior changes, is never user facing
#3274 opened Sep 10, 2026 by mirelle7 Loading…
bugfix: Detonated GLA Demo Battle Buses are no longer instantly deleted without firing their death weapons Buff Makes a thing more powerful Bug Something is not working right, typically is user facing GLA Affects GLA faction Minor Severity: Minor < Major < Critical < Blocker NoRetail This fix or change is not applicable with Retail game compatibility ZH Relates to Zero Hour
#3264 opened Sep 7, 2026 by Stubbjax Loading…
unify(w3ddisplay): Merge most of W3DDisplay Gen Relates to Generals Unify Unifies code between Generals and Zero Hour
#3260 opened Sep 6, 2026 by stephanmeesters Loading…
2 tasks
Code foundation build up
perf(gamelogic): Bound terrain deformation scans Minor Severity: Minor < Major < Critical < Blocker Performance Is a performance concern
#3258 opened Sep 4, 2026 by bobtista Draft
1 task done
feat: Terrain conforming particles Enhancement Is new feature or request Gen Relates to Generals Rendering Is Rendering related ZH Relates to Zero Hour
#3245 opened Sep 1, 2026 by stephanmeesters Loading…
4 tasks
bugfix(replay): Stop dereferencing a null slot when a replay has no local player Bug Something is not working right, typically is user facing
#3240 opened Aug 30, 2026 by bobtista Draft
5 tasks done
fix(input): Prevent modified key releases from firing plain hotkeys Bug Something is not working right, typically is user facing Gen Relates to Generals Input Minor Severity: Minor < Major < Critical < Blocker ZH Relates to Zero Hour
#3233 opened Aug 28, 2026 by CryoTheRenegade Loading…
feat(text): Shape complex single-line UI text
#3231 opened Aug 28, 2026 by OmarAglan Loading…
feat(cli): Play a replay file from the command line
#3227 opened Aug 27, 2026 by bobtista Loading…
8 tasks done
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