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Pull requests: TheSuperHackers/GeneralsGameCode
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bugfix(pathfinder): Restore retail compatibility after crash fix changes to Pathfinder::findAttackPath
Bug
Something is not working right, typically is user facing
Gen
Relates to Generals
Major
Severity: Minor < Major < Critical < Blocker
ThisProject
The issue was introduced by this project, or this task is specific to this project
#3289
opened Sep 13, 2026 by
Caball009
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fix(gamefont): Fix and improve memory allocation strategies for game fonts
Fix
Is fixing something, but is not user facing
Gen
Relates to Generals
Major
Severity: Minor < Major < Critical < Blocker
Memory
Is memory related
Performance
Is a performance concern
ZH
Relates to Zero Hour
#3288
opened Sep 13, 2026 by
xezon
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5 tasks
fix(ci): Restore CI workflow permission compatibility
Blocker
Severity: Minor < Major < Critical < Blocker
Build
Anything related to building, compiling
#3286
opened Sep 13, 2026 by
tintinhamans
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fix(hash): Fix initialization of HashTableIteratorClass and make it work with an empty HashTableClass
Fix
Is fixing something, but is not user facing
Minor
Severity: Minor < Major < Critical < Blocker
#3284
opened Sep 13, 2026 by
xezon
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chore(natvis): Add natvis files for all used wwlib containers
Debug
Is mostly debug functionality
#3283
opened Sep 13, 2026 by
xezon
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bugfix(contain): Route Helix attachment experience
#3282
opened Sep 13, 2026 by
tintinhamans
•
Draft
fix(MilesAudioManager): Leave provider in error state if neither provider exists.
#3281
opened Sep 13, 2026 by
CryoTheRenegade
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Draft
fix(WW3D2): Let Volume Particles assume default size if no size array is given
#3280
opened Sep 13, 2026 by
CryoTheRenegade
•
Draft
chore: Remove trailing commas in braced initializers to help clang-format
Refactor
Edits the code with insignificant behavior changes, is never user facing
#3274
opened Sep 10, 2026 by
mirelle7
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bugfix: Detonated GLA Demo Battle Buses are no longer instantly deleted without firing their death weapons
Buff
Makes a thing more powerful
Bug
Something is not working right, typically is user facing
GLA
Affects GLA faction
Minor
Severity: Minor < Major < Critical < Blocker
NoRetail
This fix or change is not applicable with Retail game compatibility
ZH
Relates to Zero Hour
#3264
opened Sep 7, 2026 by
Stubbjax
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unify(w3ddisplay): Merge most of W3DDisplay
Gen
Relates to Generals
Unify
Unifies code between Generals and Zero Hour
perf(gamelogic): Bound terrain deformation scans
Minor
Severity: Minor < Major < Critical < Blocker
Performance
Is a performance concern
build(ci): Add missing '+ffmpeg' label to build job and steps
#3251
opened Sep 3, 2026 by
tsunamistate
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feat: Terrain conforming particles
Enhancement
Is new feature or request
Gen
Relates to Generals
Rendering
Is Rendering related
ZH
Relates to Zero Hour
#3245
opened Sep 1, 2026 by
stephanmeesters
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4 tasks
fix(input): Prevent modified key releases from firing plain hotkeys
Bug
Something is not working right, typically is user facing
Gen
Relates to Generals
Input
Minor
Severity: Minor < Major < Critical < Blocker
ZH
Relates to Zero Hour
#3233
opened Aug 28, 2026 by
CryoTheRenegade
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feat(cli): Play a replay file from the command line
#3227
opened Aug 27, 2026 by
bobtista
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8 tasks done
feat(client): Shift click to queue or cancel five units at once
#3222
opened Aug 26, 2026 by
triatomic
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feat(client): Add SelectionCircle option drawing a ring under selected objects
#3220
opened Aug 26, 2026 by
triatomic
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feat(client): Add EasyMilitaryDrag option to leave builders out of drag selections
#3219
opened Aug 26, 2026 by
triatomic
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