Raise sample iOS deployment target to 15.0 for Xcode 27 - #386
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Xcode 27 only accepts deployment targets from 15.0 upward, so the generated Unity-iPhone project fails with: The iOS deployment target 'IPHONEOS_DEPLOYMENT_TARGET' is set to 12.0, but the range of supported deployment target versions is 15.0 to 27.0.x. All three samples pinned 12.0. The prebuilt liblivekit_ffi.a for iOS is built with minos 14.0, so 15.0 is compatible with the FFI as shipped. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
MaxHeimbrock
requested review from
cloudwebrtc,
ladvoc and
xianshijing-lk
as code owners
September 17, 2026 09:46
cloudwebrtc
approved these changes
Sep 22, 2026
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Background
Xcode 27 narrows the accepted
IPHONEOS_DEPLOYMENT_TARGETrange to 15.0 – 27.0.x. Building any of the samples for iOS with it fails on the generated Xcode project:All three samples (
Meet,Basic,Agents) pinned iOS 12.0 in their PlayerSettings.Changes
iOSTargetOSVersionStringto15.0in theProjectSettings.assetofSamples~/Meet,Samples~/BasicandSamples~/Agents.No SDK or FFI change is needed: the shipped
ffi-ios-arm64/liblivekit_ffi.a(livekit-ffi@v0.12.69) is built withminos 14.0, so a 15.0 deployment target is compatible. CI only exports the Xcode project through game-ci and never invokes xcodebuild, so it is unaffected either way.🤖 Generated with Claude Code